<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Specimen Devlog - itch.io</title><link>https://decaysoft.itch.io/specimen</link><description>Wake from cryo-sleep on a silent ship. You only see what your eyes can see.</description><item><guid>https://decaysoft.itch.io/specimen/devlog/1720324/v0147</guid><title>v0.1.47</title><link>https://decaysoft.itch.io/specimen/devlog/1720324/v0147</link><pubDate>Wed, 21 Oct 2026 11:06:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>0.1.47 Fixed item preview cards showing no item: the turning model was hidden by the new line-of-sight drawing; the preview now has its own stage outside the map 0.1.46 Fixed walls in the return loop...</p>]]></description></item><item><guid>https://decaysoft.itch.io/specimen/devlog/1718741/v0133</guid><title>v0.1.33</title><link>https://decaysoft.itch.io/specimen/devlog/1718741/v0133</link><pubDate>Tue, 20 Oct 2026 15:44:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>0.1.33 Changed deck01 loot: a room now has lockers or loot crates, never both (15 removed), checked by test_tiled 0.1.32 Changed the HUD to always show ammo once armed (dim when not aiming, red when a...</p>]]></description></item><item><guid>https://decaysoft.itch.io/specimen/devlog/1718599/v0130</guid><title>v0.1.30</title><link>https://decaysoft.itch.io/specimen/devlog/1718599/v0130</link><pubDate>Tue, 20 Oct 2026 14:25:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>0.1.30 Added a kick lesson right outside the cryo bay (crates block the corridor, the hint shows only if you stay stuck) and moved the first crawlers to the corner ahead; fixed woken mutants running t...</p>]]></description></item><item><guid>https://decaysoft.itch.io/specimen/devlog/1715613/v019</guid><title>v0.1.9</title><link>https://decaysoft.itch.io/specimen/devlog/1715613/v019</link><pubDate>Mon, 19 Oct 2026 00:37:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>0.1.9 Fixed: the upper body turned to the target&#039;s centre while the shot went to its weak point (e.g. a growth on a raised arm), so the barrel and laser disagreed; the torso now turns to the exact aim...</p>]]></description></item><item><guid>https://decaysoft.itch.io/specimen/devlog/1715595/v016</guid><title>v0.1.6</title><link>https://decaysoft.itch.io/specimen/devlog/1715595/v016</link><pubDate>Mon, 19 Oct 2026 00:26:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>0.1.6 Added: wake-up cutscene — dark cryo bay, lights stutter on, ship PA announces the emergency revival (new voice), camera pushes in, the lid opens, the captain opens his eyes, sits up and climbs...</p>]]></description></item></channel></rss>