v0.1.6
0.1.6 Added: wake-up cutscene — dark cryo bay, lights stutter on, ship PA announces the emergency revival (new voice), camera pushes in, the lid opens, the captain opens his eyes, sits up and climbs out while VIGIL greets him. Skippable (interact / A).
0.1.5 Added: aiming twists the upper body toward the target; legs stay planted until the twist passes 75°; the riveter always lies on the aim line, including when aiming down at small mutants.
0.1.4 Fixed: pulling a cart backwards into an obstacle no longer drives the cart through the captain.
0.1.3 Fixed: bay crawlers leave the vent only after VIGIL finishes warning about them (new `then` action after a dialogue line).
0.1.2 Fixed: story events (power-restored dialogue, bulkhead burst) no longer replay when a cable is unplugged and plugged back in.
0.1.1 Added: FPS counter (top-left) and game version (bottom-right, also on the title screen).
0.1.0 First playable demo (Deck 01): Line-of-sight horror, power & cable puzzles, RD-4 riveter with RE-style auto-aim, weak points, boss with charge/stun, carts, crates, POI markers, EN/PL localization, controller glyphs, macOS/Windows/Linux builds.
Files
Get Specimen
Specimen
Wake from cryo-sleep on a silent ship. You only see what your eyes can see.
| Status | In development |
| Author | DecaySoft |
| Genre | Survival, Puzzle |
| Tags | Atmospheric, Godot, Horror, Isometric, Low-poly, Retro, Sci-fi, Singleplayer, Survival Horror |
Leave a comment
Log in with itch.io to leave a comment.